In this Topaz Mask interface you use sliders to adjust the hardness and strength of the mask edge. Now you can just toggle that option off and re-compute the mask when you are actually ready to do so! Mask AI 1.3.9 So, if you want to make, say, five adjustments, then you’d have to sit through five new calculation processes. In the first version, any adjustment will prompt a recalculation of the mask as soon as you let go of your mouse button. Topaz removed the Mask tab on this interface, but it is basically just a UI improvement making it less complicated.īest Improvement: However, the new toggle at the bottom allowing you to disable Auto-Compute Mask is a HUGE timesaver. There are a couple of differences in the two versions, but the process and controls are essentially the same. Once you have the initial mask in place, you’ll use a different set of controls to make any adjustments as needed. Topaz Mask AI 1.3.9 Topaz Mask AI 1.3.9 initial mask Mask AI 1.3.9 mask adjustment with green brushĪs you can see this actually made the mask worse in the surrounding area. This mask had quite a bit of feathering, even around sharp edges like the empty spindle on the left. It did manage to include the spindle top, but the outline is quite fuzzy. In this updated version I used the green brush in an attempt to add a missing spot.īoth of these adjustments seem to just make the mask worse. In my original review I used a small green brush to paint inside the top of the spindle. Adjusting the initial maskĪt this point you can make adjustments with the same tools to improve the mask. You’ll find more information on this feature in my updated 5 minute test below. Topaz Labs has also included a new Mask Mode called Translucent. In fact, I failed to notice them in my initial review! You’ll find some experiments using these buttons further down in this review. This makes them more prominent than in the previous version. Topaz Mask AI 1.3.9 interface changesįirst you’ll notice that the buttons for Auto-Detect Subject and Auto-Detect Sky have been moved to the vertical bar, right above the brush and bucket tools. This is slightly improved in v1.3.9, but most likely because I made a slightly more precise initial blue outline for the AI for computation. It did a great job of including the thread, but notice the top of the spindle is missing in the initial Topaz Mask AI review. Topaz Mask AI 1.2.5 Topaz Mask AI 1.3.9Īs you can see Topaz Mask has done fairly well, but still needs plenty of refinement. Here you can see the initial results, split into four views: trimap, mask, resulting output, and finally the removed part. Once you’ve completed this process, then you’ll hit the “Compute Mask” button and let Topaz Mask do its thing. The bucket makes the process fast, because all you have to do is paint the blue outline, and then fill the green and red areas. You’ll have both brushes and fill buckets for each of the three colors. Then you fill the item you want to keep, and finally paint the part you want to remove with red. First, you paint over the edges where you want your mask to cut out your subject. The masking system in Topaz Mask uses three colors to start the process. This is really a great help and avoids having to figure it out on your own when you start! Full Topaz Mask AI reviewĪs with all Topaz Labs plugins, you’ll find a quick tutorial when you open it for the first time. Note: Topaz Mask AI is also included in the Topaz Creator Bundle. We recommend taking a little time to learn masking without a plugin. While Topaz Mask offers a unique masking system as a Photoshop plugin, we found that compared to Photoshop’s native tools it is not an improvement. This resulted in the overall score going from 3 stars to 3.5. This updated review increased the Masking Effectiveness from 2 stars to 3, and the Value from 1 star to 2. Overall though, the various changes did not move the needle much. There are several improvements to the user interface, and a few improvements in the masking results. Unfortunately it falls a bit flat when faced with any kind of low contrast issues.Īpril 2021 update: Topaz Labs has updated Mask AI and I have updated the Topaz Mask review below to reflect the changes. Photoshop artists who are not be skilled at using Photoshop’s onboard masking tools may find this appealing. Topaz Mask uses a trimap system to help their AI compute a mask. In this review we’re going to compare Topaz Mask AI, with Photoshop’s Select and Mask. Let’s face it, Photoshop has come a LONG way with their masking tools over the past two years. The opinions expressed on this site are entirely our own. We thoroughly test all the plugins we review, and score each one entirely on their merits. We may receive a small commission if you decide to make a purchase through our links, at no cost to you. Disclosure:This post may contain affiliate links.
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So basically, we're aiming to have unlimited hours of fun.” “But it's really important to know that the way we're designing the game is to support those daily sessions, which is to say, basically, every single day you log in the world needs you to do something, to rescue someone, to help with something. Because some players can spend 12 hours per day playing the game, and the rest of them, way less. “So at some point, we figured, 'Okay, so now we're pretty good at delivering good second to second, hour to hour, what if we want to do something above that? Something like day to day, month to month, and maybe even year to year?’ So that was the spark that that gives us this idea.” This is why Jagex, who recently celebrated the 20-year anniversary of RuneScape (which continues to add new content), felt like perfect partners.Īsked how many hours of content will be in Space Punks at launch, Kuk says, “I think it's a hard question, because it really, really depends on the person who's playing. Touching on the scope and ambition behind Space Punks, Kuk adds: “Basically, we proved that we're pretty good at delivering really good solo experiences with our previous games like Shadow Warrior and Hard Reset. Between missions, you’ll visit a space station where you can buy new gear, change your outfits, swap between characters, pick up missions from NPCs and even craft your own stuff.īy entering your details, you are agreeing to our terms and conditions and privacy policy. We know that the game takes place from a top-down perspective, with players visiting a number of unique planets – each with their own look, feel and enemy types - as they attempt to complete objectives, search for loot and fight through crowds of enemies. The game’s lead programmer, Flying Wild Hog’s Dawid Romanowski, tells us that the initial idea for Space Punks was to bring the company’s “very dynamic, very action packed, very explosive” trademark tendencies into an online multiplayer game that can support new content for years to come.Īlthough the exact specifics of the Space Punks story haven’t yet been revealed, Game Director Michal Kuk does tell us that tonally “it's all about the subculture about punks, about being a rebel misfit, someone who does things as he wants, and wherever he wants.” Space Punks is a gun-toting, spacefaring action RPG that is designed with four-player online co-op in mind, although you can play it solo if that’s your cup of tea. Keep on reading to find out what we’ve learned about the game! What is Space Punks? has played an early access build of the game already, and we spoke over Zoom with two of its main developers. CamStudio can be learned in a matter of minutes and comes with a comprehensive built-in helpfile, so if you do manage to get stuck, you can simply hit "Help" and get the answers you need. You have total control over the output of your video: you can choose to use custom cursors, to record the whole screen or just a section of it and can reduce or increase the quality of the recording depending on if you want smaller videos (for emailing to people, for instance) or you can have "best quality" ones for burning onto CD/DVD.īut all of these features would be worthless if CamStudio wasn't easy to use. swf file format.ĬamStudio can also add high-quality, anti-aliased (no jagged edges) screen captions to your recordings in seconds and with the unique Video Annotation feature you can even personalise your videos by including a webcam movie of yourself "picture-in-picture" over your desktop.Īnd if all that wasn't enough, CamStudio also comes with its own Lossless Codec that produces crystal clear results with a much smaller filesize compared with other more popular codecs, like Microsoft Video 1. In addition, the free software has the function for voice narration therefore supporting the visual display by offering verbal description. You can even use it to record new tricks and techniques you discover on your favourite software program, before you forget themĬamStudio software allows you to capture any movements on screen and record the capture as an animation.You can use it to create video-based information products you can sell.You can use it to record a recurring problem with your computer so you can show technical support people.You can create video tutorials for school or college class.Or how about creating a set of videos answering your most frequently asked questions?.You can use it to create demonstration videos for any software program.Here are just a few ways you can use this software: Unfortunately, it doesn't have an available help file, so first-time users would have a hard time understanding its functions.CamStudio is a software able to record all screen and audio activity on your computer and create industry-standard AVI video files and using its built-in SWF Producer can turn those AVIs into lean, mean, bandwidth-friendly Streaming Flash videos (SWFs) The program uses a low amount of system resources, and the audio and video quality of the output files is excellent. The audio options can be set for the microphone, speakers and also for audio and video synchronization.įurthermore, you can convert AVI to SWF, disable audio recordings, set auto pan speed, assign keyboard shortcuts, as well as set CamStudio to stop recording automatically and delete the intermediate AVI file upon completion, to ask you to rename the output video file and play the AVI file once the task is completed. Cursor Options will allow you to hide or show the cursor, highlight it and enable visual click feedback. In Video Options you can select the compressor, adjust quality and time lapse. From the toolbar, you can start, pause or stop recording, toggle the view (normal, compact, buttons), the display of screen annotations dialogue and the recording mode (to AVI or SWF).įrom the main menu, you can select which region you want to record (manually selected, region, window or full screen), use screen and video annotations, as well as add effects (system time stamp, Xnote time stamp, caption, watermark). The program has a simple and easy to use interface. CamStudio is a tool that enables you to record a SWF or AVI video of your computer's screen. 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This omnipotent Mac Video Downloader empowers you to download videos from various video sharing websites like Facebook, Yahoo Video, Google Video, DailyMotion, eHow, and etc. Allavsoft Video Downloader Converter 3 for Mac ReviewĪllavsoft Video Downloader Converter 3 is an impressive application that could be used as a video downloader and converter. New technique for adding Typinator to the list of Login Items now also works for Mountain Lion. Improved rounding in the "General" format of the pocket calculator. Fixes a rare lock-up during a Quick Search. Solves an expansion problem inside spreadsheet cells in Numbers. Correctly positions the cursor in expansions containing certain special Unicode characters. Works around a cursor positioning problem in Cocoa applications when the expansion contains degrees or caret symbols. Fixes a potential crash when changing the default feedback sounds in Typinator's preferences. Resolves a shortcut conflict with Adobe Photoshop. Fixes a problem that caused loss of pictures in formatted expansions. Undo now works in the Notes field in the Set Info window. Subtle time-drift problem solved: All date and time items inside an expansion now refer to the exact time when the abbreviation was typed. Expansion feedback sounds play through the "sound effects" channel specified in System Preferences. Works around an initial delay in many clipboard-based expansions. The Installer's completion sound now plays through the "sound effects" channel and respects the alert volume as defined in System Preferences. Works around an expansion problem in Save sheets. Typinator's "Show Window" hotkey now also works when a sheet is attached to the main window. Avoids a delay caused by feedback sounds in certain circumstances. Improved timing for clipboard restoration. Registration reminders appear less frequently in trial mode. Improved message in the registration window. Cleanup: no longer supports old-style AppleScript expansions. Improves performance and reliability of clipboard-based expansions. Internal redesign of the event mechanism. Formatted text expansions now also work for certain applications that understand only HTML-formatted text. New technique for passing context variables to AppleScripts in Unicode format. Typinator can now import Spell Catcher glossaries that have been exported as XML files. Simple to use and great to store all sorts of abbreviations, Typinator will definitely save you time when typing up documents and improve your productivity.Ĭompatible with OS X 10.8 Mountain Lion. Even more interesting is that Typinator supports drag-and-drop import from Textpander and TypeIt4Me makes migration to Typinator a no-brainer.Īt long last, the developers have also implemented a Quicksearch feature which allows you to find abbreviations you have created in just a few clicks. You can save your abbreviations in different sets, which are ordered at the top of the interface.Īlthough the program is limited to English, French and German, Typinator features thorough correction sets for the three languages, which should ensure you don't make any typos. Just type in the corresponding text in the box at the bottom of the window and enter the abbreviation. Once you open-up the program window, you are presented with the chance to create your own set of abbreviations. Even still, we’ve tried with both systems and the difference in performance is negligible. If you want to create the image yourself based on your game catalog you can use any recording tool such as ImgBurn. The screenshot below shows the completed setup.Ī final preliminary consideration: although the emulator can run both physical games on CD and DVD or ISO images, it’s advisable to use the latter to get the best reading speed. While you could always opt for a keyboard, mapping each element, a gamepad will give you an experience nearer the original, and the most advisable thing to save yourself problems is to turn to a USB gamepad for Xbox 360: good, good-looking, cheap, and autodetected by Windows. The next preliminary step before getting down to the nitty-gritty with the graphic setup is the control system. Google is your friend for these things, but if you want to take the plunge properly, you can extract them yourself from the console, which to be completely honest is not worth the hassle at this point. Just to be clear, using emulators is totally legal, and for games that require a BIOS for the console to work, you can download them from the Internet in good conscience if you have a PlayStation 2. Here we encounter our first dilemma questioning the legality of emulation. From there you can open the folder where you want to store the different BIOS of the games you want to add using the button for that purpose. Leave the plugins as they are and click Next till you get to the section for BIOS setup. Once you’ve installed the emulator you’ll get a wizard that lets you select the default plugins and the language for the interface. Here is a short tutorial to configure it. Nevertheless, there is an economic alternative to such silliness (at least in most cases): the now-ancient PlayStation 2 continues to this day to be a source of titles to revisit, and an emulator like the program PCSX2 can give a layer of allure that lets you go back and enjoy them, complete with perked-up graphics. I have played with both graphic plug-ins I mentioned above and the only thing that has done anything to these lines is setting internal native mode.The end of the previous generation of console games and the start of the current one has been heralded by loads of remakes of games less than a decade or so old, the so-called HD re-edits. I don't see a point in downgrading graphics to solve a graphical artifact as an amicable solution. I am looking to verify if this is indeed the problem I am dealing with and if there are any fixes out there that 'make sense'. If you want to play at your desktop resolution, put 1270x1270 in internal res, and start Tekken 4 in progressive mode, it will fit your desktop resolution without having to increase to emulator internal res (if your rig permit to run it in progressive mode, else just use normal mode). Quote:The maximum reliable internal resolution for Tekken 4 & 5 is 1270x1270, above that you will have vertical stripes. I haven't found much out about these lines through my google-age. No matter what I do I can't get rid of these puppies except in internal native res. Here's a pic (I didn't know how to take a proper screen cap, so you get a half screen, everything is good though, other then the lines)ĩ ~ 1px black vertical lines appear evenly distributed across the screen. It's all running on an i7 920 (2655 Mhz) with two 9800 GTX+ cards in SLI. Pcsx2 v.96 build? (dunno, I couldn't find the build, newish?) I just decided to upgrade the snes emulator to something a little more modern.
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Both the space combat and ground combat failed to hold my interest in the long run. This usually just means that the winning fleet blasts the ground troops from orbit (no damage to the locals), and then invades later. Players could also bomb planets with conventional weapons or bio weapons, this would have detrimental effects on the target planet, though.Īrmada 2526 has realtime ground combat that occurs on the system space battle map simultaneously. Planets built and maintained a garrison, with the size and make-up dependent upon population and facilities built, respectively. Troop transports werent custom designs, they were static ship types. Master of Orion 2 ground combat seems similar, but actually isnt. Both games did a poor job of it IMHO, not enough depth. Imperium Galactica 2 had realtime ground battles, with customized land units similar in options to custom space units. I prefer the more "Star Wars" feeling with multiple races coexisting, etc. It means you wont throw troops away and there is something at stake (hard earned population), but I think that it is both "unrealistic" and also ends up with a decidedly genocidal bent to the combat. Master of Orion 1 and Galactic Civilizations used population as troops. I dont know what space 4X's you have played, but there are a few different methods that have been tried. I must admit I am in two minds when people suggest ground combat for DW as I think ground combat is simply not neccesary as it would have to be on a grand scale. Have any 4x's ever attempted ground combat in a decent way. Oh, and Distant Worlds barely beat out Master of Orion 2 for first place. Just needs more of the good things from the other series. Honorable Mention: Master of Orion 1, Space Empires 3 & 4 & 5, Birth of the Federation, GalCiv1, Spaceward Ho! (anyone play that one?)ĭistant Worlds has ship design, great AI, and a pretty smooth gameplay system with AI automation and awesome combat. Imperium Galactica 2 (very cool intergalactic market, a decent stab at interactive planetary surface combat) Armada 2526 (unique victory conditions and wormhole system)Ħ. Sword of the Stars (wonderful variable tech tree system, real 3d map, and coolest looking battles!)ĥ. Galactic Civilizations 2 (great AI, amazing diplomacy, cool galactic wonder and commodity system)Ĥ. Master of Orion 2 (almost EVERYTHING was groundbreaking at the time and synthesized well, awesome game!)ģ. Distant Worlds (suggestive helper AI, living economy and galaxy, great enemy AI, Pirates done very well, galaxy feels very old and good story)Ģ. |
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